Hey! If you're using Pixelpart with Godot or Unity, it's now easier than ever to get started: The official plugins are now listed on the Godot Asset Library and...
Hey everyone! I'm back with a new update focused on quality-of-life improvements and some bug fixes. Keyframes with locked components You can now lock component...
Hello, hope you guys are doing well! This update of Pixelpart is packed with new features! Effect triggers This exiting new feature offers a way to make your ef...
Hi everyone! I'm thrilled to share the latest update to Pixelpart, packed with some highly requested features to enhance your workflow! Video Export: MP4 and WM...
Hi everyone, just wanted to inform you that I've updated the plugins for Godot 4 and Unity! They now allow you to adjust effect inputs (a new feature in Pixelpa...
Hey guys, I hope you had a great week! After the major release of version 1.7, I have another update for you improving some usability aspects of the editor! Adv...
Hope you guys are doing well! I'm finally back with a big update for Pixelpart. Buckle up, this release is packed with new features! Mesh particles Apart from s...
No, this isn't the big update yet, just a small bugfix release :) If you're interested, I've talked about my future plans for Pixelpart in my previous devlog...