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Recent updates

Plugins Available on Asset Library and OpenUPM
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Hey! If you're using Pixelpart with Godot or Unity, it's now easier than ever to get started: The official plugins are now listed on the Godot Asset Library and...
Pixelpart 1.8.1 - Quality-of-life Improvements
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Hey everyone! I'm back with a new update focused on quality-of-life improvements and some bug fixes. Keyframes with locked components You can now lock component...
Pixelpart 1.8.0 - New Trigger System
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Hello, hope you guys are doing well! This update of Pixelpart is packed with new features! Effect triggers This exiting new feature offers a way to make your ef...
Pixelpart 1.7.2 - MP4 & WMV Video Export
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Hi everyone! I'm thrilled to share the latest update to Pixelpart, packed with some highly requested features to enhance your workflow! Video Export: MP4 and WM...
Pixelpart - Plugin Update 1.7.1
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Hi everyone, just wanted to inform you that I've updated the plugins for Godot 4 and Unity! They now allow you to adjust effect inputs (a new feature in Pixelpa...
Pixelpart 1.7.1 - New Timeline
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Hey guys, I hope you had a great week! After the major release of version 1.7, I have another update for you improving some usability aspects of the editor! Adv...
Pixelpart 1.7.0 - Major Update!
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Hope you guys are doing well! I'm finally back with a big update for Pixelpart. Buckle up, this release is packed with new features! Mesh particles Apart from s...
Pixelpart 1.6.3.1 - Bug fixes
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No, this isn't the big update yet, just a small bugfix release :) If you're interested, I've talked about my future plans for Pixelpart in my previous devlog...